Highlights
- BG3 players have creative freedom in character build ideas with dual- and multi-classing, unlike tabletop rules.
- Some classes are better suited for multiclassing in BG3, allowing for powerful combinations for combat and role-playing.
- Players can easily change a character's class or subclass in BG3 for a low cost, providing flexibility in their gameplay.
Baldur's Gate 3 is based on Dungeons & Dragons 5th Edition rules, which allows for some creative character build ideas that include dual- and multi-classing. Unlike tabletop players, however, BG3 players don't need to have specific stats to combine classes and therefore have more creative freedom over how they approach fights, quests, and role-playing.
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With twelve classes available, there are plenty of different combinations of classes a player can multiclass in Baldur's Gate 3. However, some classes are much better suited for each other than others. These are by far the best multiclass combinations in BG3.
Updated May 31, 2024 by Kristy Ambrose: Baldur's Gate 3 launched less than a year ago, and every time it seems that the trend is over, the game sweeps another awards show and the cycle begins again.
Those who have only just started their BG3 journey may not multiclass until a few playthroughs. Eventually, they'll be tempted to make their characters more powerful by combining two or more classes. Remember, players can always ask Withers to change a character's class or subclass, and it's only 100 gold to do so, and a low price that can always be pickpocketed back anyway.
Dual and multi-classing aren't available in Explorer mode. Players have to grapple with the advanced difficulty of Balanced, Tactician, or Honor mode.
1 Monk & Barbarian
Full Control And Plenty Of Hits
- Subclasses: Way of the Four Elements Monk, Wildheart Barbarian
Players that combine the classes of Monk and Barbarian will have full control over their unit's emotions. Not only will players be able to Rage causing them to take less damage while also dealing more, but they will be able to attack multiple times during a turn, and since both classes wear little to no armor, the lack of AC isn't an issue.
Players will initially have a multi-attack through either one of the classes, as long as they have them at level 5, then they can perform at least one unarmed attack as long as they have hit. If players want to take this a step even further, they could become a Thief Rogue too, to deal with two unarmed attacks.
2 Sorcerer & Bard
A Charismatic Caster
- Subclasses: Storm Sorcery and College of Valor
Both of these classes use Charisma as their spellcasting modifier, so it's a natural choice that's ideal for a player new to the concept of multi-classing. The steps required to raise two important skill stats aren't needed, and instead, the whole build can focus on a single one, which also includes choices for Feats and gear.
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Storm Sorcery is a nice combination here because it gives the Sorcerer the power of flight once they start their turn, which means they have a lot of freedom when it comes to where they want to be on the battlefield. The College of Valor covers an equal amount of casting and fighting power, so this works whether or not one's Bard is a healer, a DPS caster, or a melee fighter.
3 Warlock & Rogue
A Sneaky Spellcaster
- Subclasses: The Fiend Warlock, Arcane Trickster Rogue Subclass
Baldur's Gate 3 Multiclass options cover all grounds including those that wish to be a spellcaster while also keeping in the shadows. Warlocks are deadly Spellcasters that can regain their spell slots with a simple short rest.
This combined with the likes of a rogue can lead to gaining the surprise of enemies by keeping them in the shadows until they have found the perfect spot. Besides this, players can have even more spells by choosing the Arcane Trickster subclass, though these spells can only be regained with a long rest.
4 Cleric & Fighter
Max Damage Multiple Times
- Subclasses: Tempest Domain Cleric, Battle Master Fighter
Cleric and Fighter are a surprisingly deadly combination, especially when choosing the Cleric Domain of Tempest. With this domain chosen, players can use their channel divinity to deal the maximum amount of damage from a lightning or thunder spell.
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At later levels, this can be combined with an action surge to deal a large amount of damage twice to an enemy, leading many to fall in a single turn of combat. With 5 levels in Fighter, the player's unit will become a great front-line fighter that can wield a great sword and heavy armor while casting spells.
5 Monk & Rogue
An Incredibly Mobile Unit
- Subclasses: Thief Subclass Rogue, Way of the Four Elements Monk
Unlike Dungeons and Dragons, Monk has seen itself be completely transformed, becoming a class that players have enjoyed experimenting with. BG3 has plenty of simple multiclass options, and therefore combining Monk with Rogue is all benefits with no drawbacks, provided you don't mind the almost total lack of AC.
Allowing the player to use dash as a bonus action through multiclassing with Rogue will give a Monk far more mobility on the battlefield. This character will essentially be able to reach any foe they can spot on their turn, and still be able to attack.
6 Paladin & Cleric
A Great Defensive Unit
- Subclasses: Oath of Vengeance Paladin, Tempest Domain Cleric
Playing as simply a Paladin is already an amazing choice, due to its high defense and interesting spell options. Combining this with other classes like Cleric can only give the player more versatility.
Since the Cleric uses the same modifier for their spells, a Paladin with this multiclass has even more divine powers available to them. While the Paladin may already have some of these spells, being able to explore other avenues to create by far the holiest of knights. This can make for not only a great class in battle but also a brilliant option to role-play.
7 Rogue & Ranger
A Stealthy Damage Dealer
- Subclasses: Assassin Subclass Rogue, Gloomstalker Ranger
Rogues are known for their stealthy nature, which makes them a great choice for those who wish to sneak around and land a critical hit. Meanwhile, Rangers attack from a distance, though they are also likely to catch their opponents by surprise.
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Combining these two classes can make for an incredibly stealthy archer, especially if the player considers the ranger subclasses Hunter or Gloom Stalker, which are naturally more stealth-based. Players would be mostly leveling into Rogue to keep their stealth attack critical high.
8 Sorcerer & Warlock
A Sorcerer With Rechargeable Spells
- Subclasses: The Fiend Warlock, Draconic Bloodline Sorcerer
An important factor that a player must keep in mind when combining classes is what their current attributes look like. While players don't require specific attributes to gain a class, this second role can be useless if the player doesn't have the modifiers to support them. Therefore, in the case of spellcaster classes, players should combine classes that use the same stat as their modifier to cast spells.
A great example of this is Sorcerer and Warlock since they both use Charisma for their magic. This allows a player to have access to even more spells from both while having just as much power for either of them. Using Warlock in such a way also means that when a player short rests they gain back some of their spell slots, so they can continue to cast these deadly spells.
9 Fighter & Druid
A Tank Spellcaster
- Subclasses: Battle Master Fighter, Circle of the Moon Druid
Pairing Fighter with any class is a must, even if it's only three levels. This is because of the overpowered nature of things like Action Surge, which allows a foe to attack twice. With even more levels in Fighter, a player could even unlock Multiattack.
Combining this with Druid can make for quite the versatile tank that combines combat prowess with also healing spells. This way, players can support themselves with more than just Second Wind. In addition, players can transform into a bear or other creature to save their health if needed.
10 Paladin & Ranger
A Strong Ranged Unit
- Subclasses: Oath of the Ancients Paladin, Hunter Ranger
Ranger has already proven to be a great second class for players to level up alongside one another. This isn't just the case when playing as a rogue, as even the more tank-like characters can benefit from having some ranged skill.
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Multiclassing a Paladin with a Ranger will allow a player to remain one with the holy light, while also giving more versatility. Having the chance to hit enemies from a distance means a player is likely to always be attacking their opponents during their turn.
11 Fighter & Barbarian
Multiple Attacks In One Turn
- Subclasses: Battle Master Fighter, Berserker Barbarian
Players don't need to combine spellcasters or make melee classes more versatile with range. They can even combine pure melee classes for some interesting results. Fighter is arguably one of the best melee classes in the game, especially for those new to Baldur's Gate 3.
Combining the multi-attack capabilities of the Fighter class with the chaotic rage of the Barbarian can allow a tank to deal immense damage to its foes. This is a lot easier to combine than many other classes because the two use similar weapons. And the result is magnificent.
12 Druid & Cleric
Spell Slinging Tank With Extra Spells
- Subclasses: Circle of the Moon Druid, Light Domain Cleric
Like multiclassing Sorcerer and Warlock, Druid, and Cleric go well together since both classes use Wisdom as their spell-casting modifier. This means that spells from both sides will always do the most amount of damage possible, as long as the player keeps leveling them up in this direction.
Players can make their Druid into one of the greatest spellcasting tanks possible with this combination. Choosing a Light Domain Cleric will open up the possibility of equipping heavy armor, giving the multi-classed Druid more defense. Players could take this a step further through Circle of the Moon, though any subclass will do perfectly with this combination.
13 Wizard & Fighter
A Solo Wizard
- Subclasses: Evocation Wizard, Eldritch Knight Fighter
Alternatively, players can combine spellcaster classes with those that only use melee weapons. This is something a player should plan from the beginning to make sure they have the right stats for it; otherwise, they are likely to be casting some weak spells.
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Players should start as a Wizard and then put enough levels into Fighter to obtain Action Surge. This would allow players as a powerful mage to hit more than once while also being able to keep themselves alive using Second Wind.
14 Druid & Ranger
Animals Fighting Beside An Animal
- Subclasses: Circle of the Moon Druid, Beast Master Ranger
Combining the properties of two of the most nature-oriented classes can make for an interesting adventure in BG3. Players would only need to get three levels in Ranger to achieve the Beast Master subclass, so they can summon their beast familiar. The rest of their levels can go into Druid.
Combining Wild Shape with this animal companion can leave enemies exposed, especially if exploiting the web terrain. Both a player transformed into a spider and their spider companion can rest easy on the webs. Meanwhile, their opponent has a disadvantage on all its attack rolls.
15 Bard & Rogue
Expert At Everything
- Subclasses: College of Swords Bard, Thief Subclass Rogue
For players looking for pure chaos in their playthrough of Baldur's Gate 3, a Multiclass of Bard and Rogue is exactly the way to go. This combination is great for an individual who simply wants to be good at everything.
There isn't a single roll that this combo can really fail, due to having expertise in almost everything. Taking the Rogue subclass of Thief and the Bard Subclass of College of Swords leaves the character with a lot of potential in battle to deal with some lethal hits.
16 Sorcerer & Paladin
Paladin's Defense With More Spells
- Subclasses: Draconic Bloodline Sorcerer, Oath of Vengeance Paladin
Paladins have a small handful of spells they can use due to the Oath they have taken. However, this hardy class can be made even greater through multiclassing with one of many spellcasting classes. One of the most tempting is Sorcerer, which shares the same spell modifier as the Paladin. This multiclass option gives the Paladin plenty of spells it didn't originally have access to.
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Like combining Fighter and Wizard, this allows a spellcaster to have far more defense when it comes to battles, although this time the player would've already had experience using some spells in the past.
17 Fighter & Paladin
A Heavy Hitter With Extra Strength
- Subclasses: Battle Master and Oath of Devotion
This is a build for defenders and melee fighters who want some extra hitting power to go with their extra Actions and movement skills. Fighters have their bonus Action skills no matter what subclass they choose, and Battle Master is the one that allows the player a high amount of customization options.
Choose maneuvers for defense, offense, or organizing the battlefield. In addition to the Fighter skills that allow players to move around, there are the Paladin powers that include healing and buffing along with handy spells for allies, like Holy Rebuke and Sanctuary.
18 Barbarian & Bard
Surprisingly Effective Support Barbarian
- Subclasses: Berserker Barbarian, College of Valour Bard
Two of the greatest as well as funniest classes to combine in not only Baldur's Gate 3 but also Dungeons and Dragons are Barbarian and Bard. Starting as a Barbarian, players will be using their rage to defend their team. With a couple of levels in Bard, the player can also support the rest of the party with some incredible tunes while also having access to spells.
A Bardbarian may sound silly, but it can be an interesting character to experience, especially since the character will have the charisma to convince others or the intimidation to force someone to do the player's bidding. When all else fails, the player can still return to their rage to dispatch opponents.
Baldur's Gate 3
- Platform(s)
- PC , Stadia , macOS , PS5 , Xbox Series X
- Released
- August 3, 2023
- Developer(s)
- Larian Studios
- Genre(s)
- RPG